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Avatar movements animation dilemma: Standardized Motions vs. Personalized Ones

Writer's picture: Daniil KofnerDaniil Kofner

The mass-user of XR (VR/AR/MR) applications can allow itself only budget MOCAP equipment, which can't transfer in real time to user's avatar all specific of personalized movements. Therefore, developers of such online XR applications generate standardized avatar movements in advance in the form of a set of animations to be switched during user-guided avatar operating. The PAO-XR technology allows to remove this contradiction due to the possibility of personalizing animations of avatar movements in the mode of user-guided preliminary training. Then in the subsequent online mode, not standardized, but personalized animations of avatar movements will be switched.



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For pilot project we are searching for  XR (VR/AR/MR) applications development companies interested in improving the manageability of full-bodied avatars for end-users.  In this case, please, write us to  e-mail: info@pao-xr.com 

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